Archetype's Exodus: An Exploration for the Hardcore Science Fiction Enthusiast.
For a specific breed of science-fiction devotee, the announcement of Exodus stood as the biggest reveal from a prestigious gaming awards ceremony. It's worth noting, those very fans might not have grasped its full significance during the initial showcase.
Exodus, the debut title from a freshly formed studio staffed with former talent from a famous RPG developer, was initially announced a couple of years prior. At the latest event, the development team provided an projected release window of 2027, accompanied by a action-packed trailer. Prior to this presentation, the studio's leadership discussed some of the authentic scientific concepts that form the foundation for the game's universe: relativistic time effects, genetic alteration, and interstellar colonization. These are all suitably heady ideas, which are notoriously difficult to convey in a brief, marketing-driven trailer.
“I wish some of those fascinating and novel ideas were highlighted in the trailer. What I perceived was ‘standard man in space,’” wrote one commenter. Another replied, “All I got was ‘we have a well-known space opera RPG at home.’” Feedback in online forums were correspondingly mixed.
The trailer's focus clearly makes sense from a commercial angle. When trying to make an impact during a lengthy barrage of game announcements, what sells better: A group debating the intricacies of relativity? Or enormous robots combusting while additional giant robots fire plasma from their armor? However, in choosing spectacle, the developers neglected to include the more nuanced concepts that make Exodus one of the more promising hard sci-fi games on the horizon. Let's delve deeper.
Evolved or Alien?
Does Exodus include aliens? No. It depends. Consider that image near the start of the trailer, showing a being with metallic skin and cybernetic components fused into their flesh. That was certainly an alien, right? Ultimately hinges on your stance regarding one of the game's major philosophical questions: If you applied incremental change logic to the human genome, is what remains still human?
“We want the Celestials... for a player who isn't dedicate significant amounts of time into learning the backstory, to still understand the core concept that they're evolved humans, recognize that they’re an foe you have to face... But also, at the end of the day, make sure it's engaging and that they're impressive and that they function effectively to fight against,” explained the studio's head.
Grasping how these non-human beings aren't by definition aliens requires understanding vast expanses of both the cosmos and temporal progression. Time dilation — the Einsteinian theory that time moves differently for high-velocity objects — is an key core tenet of Exodus’ science-fiction trappings. Here are the essentials: Humanity evacuates a depleted Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human colonists arrive centuries before others. Those pioneers extensively engineered their DNA and assumed the “Celestial” moniker.
“There’s different levels of evolution. The people who got to the Centauri cluster first... had many thousands of years of evolution into the Celestials... They really see unaltered humans as fundamentally backwards, beneath them, not really suitable for the dominant positions of society,” stated the game's narrative director.
Exodus is set about 40,000 years in the future. Ponder that immensity — that's the equivalent of all of human civilization multiplied ten times over. Now think about what humans would evolve into if they spent ten entire human histories advancing the frontiers of biological science. You would absolutely not identify the outcome as human. You might certainly believe you're seeing an alien. The scariest strain of Celestial, known as the Mara-Yama, can take various forms. Some possess talons and blades and stand enormously tall. Others are covered in chitinous shells. According to expanded universe lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a mass of tissue attached to a head.
A Universe of Ideas
Between the pyrotechnics, beam attacks, and combat creatures, you might have noticed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, interacts with a chrome machine that produces a etherial glow. A spaceship flies into a portal and vanishes at relativistic velocity. This all seems beyond human understanding, the kind of tech ascribed to a Kardashev Scale-topping civilization. Yet, these are further examples of concepts that appear alien but are deeply rooted in our species' own ascension.
Beyond the core development team, the Exodus canon is being authored by what the narrative lead called a duo of “literary legends.” One acclaimed author has already published a lengthy novel set in the universe, with another planned, while another prolific writer has written a series of short stories. Bringing such respected science-fiction minds into the fold years before the game's release has allowed the studio to develop a rich fictional universe as a backdrop for the game.
“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all meshed... With someone so talented, you don't want to limit him. You want to give him latitude,” the narrative director said of the collaboration.
One interesting scene shows Jun appearing to mold the ground beneath him, fashioning stone into a makeshift bridge. This material, called livestone, reacts to brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were given limited technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his nature.
“Jun's not exactly a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, stating that the ability to interact with Celestial technology is a “important element of the game.”
The sheer scale of the Exodus setting — both in distance and historical time — means there is ample room for diverse stories to exist, drawing from the same established rules without creating interference.
A Broad Narrative Canvas
Although Exodus has been publicly known for a couple of years and is still distant, several stories have already begun to be told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials utterly alien to her experience. An episode of a streaming show tells a poignant story about a father pursuing his daughter across star systems, with time dilation resulting in profound effects on their family; by the time he finds her, she has lived a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily left by Celestials that has become a human stronghold. A corrupting influence known as “the Rot” has begun destroying everything, including essential life support systems, and Jun must harness his unique powers to {find a solution|stop